The following text is written by the head of 'Knights: Clash of Heroes' team. Enjoy!
Hello everyone! My name is Artyom, I am the head of ‘KCoH’ development team. We love our players and it is very important for us to stay in touch with you. As a step forward to contact with you, we begin to keep a kind of devblog here to tell you what we do, what we’re going to do etc. Hope you’re gonna like it and these posts will become a regular thing!
Well, what are we doing now? We’re developing a big update, including 60+ levels, battle system upgrades and more. This update is going to be really huge, so we’ll release it step by step, ‘portionwise’. The first updates are planned to be released by the end of February, and the rest of them will come later in March. Please notice that all the dates are approximate, but we surely do our best to release the updates in time.
So, what should you wait for?1. 60+ levels
We’re planning to add 30 new levels more (90 levels in total). If either you or our team like it, we’ll add some more later.2. New units’ system, available from lvl 61
10 new units plus their elite Realm War versions are coming! All of them will be trained in a player’s castle. Some of the new ones will be an extension of available unit ranges, some of them will be ‘the game novelties’
Did you wait for healers, huh? 3. The upgraded battle system
The upgraded AI will be the most important change for you. Why? The warriors are going to use their special abilities in defense!4. The units’ revival changes
We’ve been constantly getting some of your complaints from our Support team and Facebook comments about the unit loss in Assaults. As we see, you get frustrated even after a victorious assault if you lose your units. Despite a unit’s loss is a fair result of a hit-or-miss actions, frustration is not the emotion we want our players to feel. That’s why we’ve decided to let you revive several units at a time! According to our plans, it will be possible to revive up to 6 units in the Temple (number of units will depend on a player’s level).
Furthermore, there is another problem with revival. Many of you prefer not to fight with your elite units because of the fear of losing them forever, don’t you? Soon there will be no problem with it! We’re going to add a special building for elite units’ revival: after the elite unit’s death in a battle, it will be healing for some time there (speed-up for crystals available). No fear of loss, more opportunities to fight!
That’s all for this week, hope you guys enjoyed reading this
Feel free to ask questions or suggest any ideas about this blog here or in the comments below the Facebook post.
Knights: Clash of Heroes dev team.