New unit: Master crossbowman (11/21/17)

0 Comments·Started 21 November 2017 09:47 AM
Master crossbowman

Master crossbowman is available to get in the Dragonling's Store from level 10.

Initial stats:

Damage: 100
Health: 360
Movement range: 3
Hit range: 4
Initiative: 95

Maximum stats:

Damage: 1000
Health: 3650
Movement range: 6
Hit range: 7
Initiative: 260

Passive abilities:

— The closer target is, the more damage;

— –80% damage by arrows;

— –50% damage by magic.

Active abilities:

“Invisible arrows”: instant ability, doesn’t end the soldier’s turn.
All allied living archers get +50 (+500 with full upgrade) to damage and the “Invisible Arrow” ability (an attack inflicts a magic “Mark” on the target). Marked targets get magic damage after each shot with an “Invisible Arrow”.
Every 3rd attack restores the use of the ability.

“Ready! Aim! Shoot!”: instant ability, doesn’t end the soldier’s turn.
Increases allied living archers initiative by 50 (130 with full upgrade) and hit range by 1 (with 1st upgrade) or 3 (with full upgrade) for 9 turns.
After being used, the ability takes 8 turns to refresh.

“Arrows in the wind!”: instant ability, doesn’t end the soldier’s turn.
Allows the soldier to move by 6 squares. Restores a use of the “Gale” ability for all allied soldiers.
After being used, the ability takes 1 turn to refresh.
A capstone ability: available with full Master crossbowman upgrade only.

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