New building: Seal of Darkness & small fixes

0 Comments·Started 14 August 2018 09:17 AM
kate_alkate_al Freshly on the boardkate_alComments: 64 Community Manager

Milord, the summer wind brought news about the updates!

 Ent now occupies 2 slots instead of 3.
 In the Dragonling's Store, there's some new stuff on the shelf with netherworld artifacts: Seal of Darkness.

The Seal of Darkness creates a pernicious Magical fog that haunts all enemies in 20 squares. The Magic fog reduces the range of all living archers and poisons all living enemies for 1 turn. The initial poison damage is 50.

 When it's the Seal of Darkness' turn the magical fog explodes around all enemies, causing damage and setting them on fire!

Initial stats

Health: 1000
Damage: 50
Initiative: 120

Range reduction:
Level 1+: -1
Level 15+: -2

Max stats

Health: 10100
Damage: 500
Initiative: 330

Range reduction:
Level 60+: -3
Level 75+: -4

Passive abilities

Gets less damage from melee attacks and arrows, starting at Player's level 15:

  • At player's level 15: 30% protection against arrows, 30% protection against melee attacks.
  • At player's level 45: 60% protection against arrows, 30% protection against melee attacks.
  • At player's level 50: 60% protection against arrows, 60% protection against melee attacks.
  • At player's level 60: 60% protection against arrows, 60% protection against melee attacks.
  • At player's level 75: 90% protection against arrows, 90% protection against melee attacks
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