I write to you about the scroll since im really concerned about the game.
At present time it VERY difficult to get any Scrolls. In the last 3 days i have destroyed 17 citadels and received 1 scroll.
I dont know if the droprate is constant or the chance gets lower as you rise in level, but the fact is, that the scroll is a very rare item to drop.
And considering how important the scroll is for upgrading units, buildings and researching magic having the most important item in development of the base.
Here is the thing.... If a game aint fun to play most players will leave it. Take for instance World of tank. In that game 10-15% of the playerbase use money. In this game, when the players run out of scrolls, cant no longer get more from bronze coins. Then they either will leave the game for good or use money to get some more. My guess is, that most will choose the first option, and many of those who choose the 2nd option will take the 1st option later.
When we cant upgrade buildings or units, then there is no real point in building items and having friends helping.
You might say that we get 70 bronze coins each week, and thanks for that. But those coins are already needed for archers rings and other stuff, it dont have any lasting effect that we can get scrolls for 25 coins if we dont have any coins to get the other stuff.
I know many players have left the game. And i would not be surprised if the issue with the scrolls is in large part a reason of it. I also know that most of the players im in contact with is running low on the scrolls.
I have a nagging feeling that when we attack someones castle where the player behind is inactive, then it seems like there aint any drops at all. If thats true, then the droprate is extremely low.
The question is..... Can you as developer of the game in the long run afford to keep that low a droprate of the most important item in the game....