Good day. I haven't played this game long enough but have found this game to be fun and challenging.
I just want to voice out a question and at the same time, a suggestion to the people managing this great game.
I have found it strange that the players don't really know how much ranking they would lose/gain per attack.
The other parameters such as gold, wood, stone, iron, loot, and experience would be shown but their corresponding rank to be gained/lost would not be shown.
Based on what little experience I have in attacking/PvP in this game, I think that if you attack someone below your ranking, you would receive less rank and vice-versa.
But somehow when I attacked someone, thinking that he was ranked higher than me (due to the fact that he has more powerful unit upgrades and a higher level than I have),
and have lost, I somehow lost 68 ranking which is 7-8 times what I gain per successful 3 star attack on any person (I only gain 8-12 ranking per 3 star).
This somehow got me confused and frustrated and would like to suggest that since we are not able to choose the person we are attacking, at least show us how much ranking we would
lose/gain if we attack a person and the rank of the person you would be attacking. This would help players to weigh the risks involved to attack a certain castle.
Also, I would also want to know, and maybe others as well, how a player gets chosen on a PvP attack (By random? Based on rank? Based on level?)
And the formula on how the system gives/takes ranking points on a player?
Because I am getting the feeling that you get less ranking points or only a part of the ranking points you have stripped off a castle/attacker you have defeated.